Augmented Reality & Older Adults (CHI 2021)
Emotion & Agency in VR (CHI 2021)
Affect Recognition in Exergaming (CHI 2020)
Me vs. Super(wo)man (CHI 2020)
Sword Fighting in VR (CHI 2020)
Race Yourselves (CHI 2020)
Perspective in VR (IEEE 2020)
E-Learning & Embodied Agents (PeerJ 2020)
Virtual Performance Augmentation (CHI 2019)
Data Driven Sword Fighting (CHI 2019)
Visual Attention (ACM 2019)
Interactive Feedforward (CHI 2018)
Distance Compression (IEEE 2017)